Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20500
?
13262
?
33152
?
21412
?
11860
?
30431
?
32888
?
34755
?
14125
?
29323
Total damage to objectives
3129
27277
3768
6113
2055
10952
56147
13991
9212
8181
Total damage to buildings
3129
0
3768
6113
886
2893
3063
8392
5427
3804
Total damage shielded
0
0
0
0
6966
1199
0
0
5474
6484
Total heals on teammates
0
0
0
0
3719
0
0
0
7457
0

Abilities usage

in numbers

High Note (Q)

107xpressed

Surround Sound (W)

58xpressed

Beat Drop (E)

92xpressed

Encore (R)

7xpressed

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Seraphine

Toughest Matchups

These champions counter Aatrox
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Jhin
52.2%
314 Matches
?
Ezreal
50.9%
165 Matches
?
Jinx
49.3%
268 Matches
?
Caitlyn
48.4%
370 Matches
?
Kaisa
48.1%
216 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.7% WR(8350 Matches)
?
?
50.3% WR(2906 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.72% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Seraphine
?
Ezreal
4.00KDA1.13
0.56%Kill Participation0.41%
19Vision Score13
14,125Damage Dealt21,412
14Max CS Advantage21
52CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue53,027G
Difference+9,449G
Red62,476G
?
11,309G
?
10,187G
?
12,514G
?
10,479G
?
8,538G
686G
5,670G
1,653G
630G
810G
11,995G
?
15,857G
?
14,167G
?
11,109G
?
9,348G
?